WORKSHOP RIGGING 3D

Ernesto Ruiz Velasco

16, 17 & 18

JULY 2021

brief summary

Rig Types

Structure of a Face Rig

Structure of a Biped Rig

Topology, Anatomy and Deformation

Rigging Overview and Examples

Naming convention

Scripting and Automation (Python/cmds)

Controls, Joints, Constraints and Connections, etc

Biped Rig First Part

Main Controls, etc

Biped Rig Second Part

Hands

Arms and Legs

Feet

Neck

Skinning Overview, etc

Facial Rig

Main Structure Top/Middle/Bottom

Nose and Ears

Eyeballs, Eyelids and Eyebrows, etc

 

+ INFO: hola@dotmadrid.es

 

 

Ernesto Ruiz Velasco

Character TD and Technical Artist

Ernesto is specialized in character development for both real time and pre-rendered animations. Ernesto also enjoy doing R&D, tools and scripting.

Ernesto currently work at Buck Design as Rigging Supervisor and Technical Director.